TY - ECHAP A1 - Bost-Fievet, Mélanie A1 - Katz, Louise TI - Renaissance ludique - Entretien avec Bruno Faidutti, Jean-Philippe Jaworski et Marcello Simonetta T3 - The future of the French and European Renaissance, n° 1 in Rencontres M1 - 419 DO - 10.15122/isbn.978-2-406-09160-8.p.0349 SN - 978-2-406-09160-8 SP - 349 EP - 360 AB - The interview sweeps across the various board-, video- and role-playing games inspired by the Renaissance. It was often chance, brought along by game mechanics, which led them to a Renaissance setting, although production then demanded heavy research and immersion. The audience responded enthusiastically. PY - 2019 DA - 2019/10/09 DP - Classiques Garnier PB - Classiques Garnier CY - Paris KW - Videogames, board games, role-playing games, Renaissance atmosphere, immersion LA - fre UR - https://classiques-garnier.com/renaissance-imaginaire-la-reception-de-la-renaissance-dans-la-culture-contemporaine-renaissance-ludique-en.html Y2 - 2024/07/11 ER -